In my playthrough, she butted heads with Captain Solano on policy, mainly concerning safety matters. Meanwhile, I tended to view Jara as a more driven character, wanting to do what is right even if it puts her at odds with others in the crew. I was surprised at how much my responses as Carter impacted story events. I made him encourage his friend Nili, understand his curtly logical superior Chovak, and even start a romance between him and security officer Miranda (because, come on, when am I going to pass up on romance?). For instance, I tended to play Carter as a more humble and somewhat naive character. shows, a sentiment further conveyed by the fact that the narrative gets broken into more minor “episodes.” I can easily picture Resurgence fitting into the Star Trek canon, and how the story builds upon itself with every new reveal is quite compelling.ĭecisions players make as either Jara or Carter have a lasting impact, whether it be in how the story advances or in how a character might view them later on down the road. The game is akin to playing through an interactive season of one of the T.V. Resurgence presents itself authentically to the Star Trek universe, feeling at home in its mythos. I could spend hours discussing the plot for Star Trek: Resurgence, the title’s most robust feature. However, that’s just scratching the surface of what is going on behind the scenes, and it isn’t long before a plot that could very well threaten the lives of everyone in the galaxy gets uncovered. Shuttle piloting is one of several puzzles that await you. As representatives of the United Federation of Planets, the Resolute’s crew must meet a decorated Federation ambassador trying to negotiate peace between the opposing factions. During a fierce ion storm, two alien species fighting over resources threaten war. Unfortunately, Jara doesn’t have time to adjust to her new surroundings before the Resolute is on its way to its next mission. He’s “away” from the big decisions on the bridge but still a vital cog in the machine. At the same time, Petty Officer Carter Diaz is a human crewmember working on the ship’s lower decks. First Officer Jara Rydek is a half-Kobliad who joined the Resolute’s crew following a tragic warp core testing accident. Occasionally their paths overlap, which occurs more frequently as the plot deepens. Players are put into the dual roles of Jara Rydek and Carter Diaz throughout the story, switching between the two every other chapter. Star Trek: Resurgence tells its tale from two different character perspectives aboard the Starfleet research vessel, the U.S.S. It isn’t a flawless gaming experience, but its strengths are strong selling points. It offers a compelling sci-fi tale with believable characters, capturing the heart of the Star Trek series. Resurgence is not only a solid game, but it’s easily one of the best of the recent Star Trek narratives I’ve experienced thus far. Finally getting the chance to play the title, I am pleasantly surprised by what I uncovered. Because of my Star Trek fondness, I was intrigued by the narrative adventure game Star Trek: Resurgence when first announced. My favorite of the original Star Trek movies is Star Trek IV: The Voyage Home because it featured whales, and I still constantly refer to anything round and fuzzy as a tribble! Admittedly, I’m still catching up on the newer Star Trek series, but I’ve enjoyed what I’ve seen of them. Since my mother is an avid fan of the sci-fi series, I’d catch episodes of Star Trek: The Next Generation, Deep Space Nine, and Voyager growing up. Let me start this Star Trek: Resurgence review by saying I am familiar with the Star Trek universe.
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